MODELS: We are still doing "open studio" for male models interested in volunteering to become art. This means no interview is necessary. Text or message to confirm a slot. Tourists are especially encouraged to visit during the 2023 Mardi Gras season.
VISITORS: Tours of the studio are always available. Text or message if you'd like to see what was LITERALLY created from the ashes of Hurricane Ida.
(These updates are posted daily)
Contact InformationSend text messages to 504-874-2908, Instagram @GreyCrossStudios, Twitter @GreyCrossStudio, Facebook Grey Anatoli CrossGrey Cross Studios1920 4th St, New Orleans , LA 70113Email: firstname.lastname@example.orgTwitter: @GreyCrossStudio
Wednesday, December 25, 2019
In the Grand Ballroom - A Conceptual Art Project
A few years back I did some work on mega-scale digital art. These were pieces of art which were created on a massive scale with tons of detail hidden within them. The point was to create art which COULD NOT be viewed on a smart phone screen. The scale was so large that you would either have to view it as a mega piece of wall art, or have the ability to zoom in on smaller details.
As I've said in other blog articles, I find it abhorrent that artists now have to create art that a viewer can see easily online on the smallest of devices. We lost something when we started dumbing down our art for this purpose. We also lost the ability to tell an in depth story in a single piece of art.
Well in the long run I found that creating mega-scale art was difficult because not only could most viewers not see the details, but the software just didn't have the capacity to keep up with a piece of digital art which was 50-100 megabytes in size. Consider if you will that an average piece of digital art may be 15 megabytes at max. Most of the programs I work with just spaz out on graphic files of the size I was working with. Hell, even the blog I use won't accept files that large. Everything had to be dumbed down and I finally gave up on the idea and set the files aside.
As is inevitable when I work on conceptual projects such as this, other ideas come along in the process. One such was the concept of the Grand Ballroom. Using the finished image seen above, the idea was to see how many variations I could create of events taking place in the Grand Ballroom. But also inevitable is that ideas get shelved away and sometimes forgotten about. While looking for something else today, I rediscovered the original base art for the Grand Ballroom and decided to resurrect it. Questions or comments always welcome on these conceptual projects in the space at the bottom of the page. I'd suggest if you have the ability to zoom in that you do so. You can click the image to enlarge but some of the details in these pieces will be rather small.
Welcome to the Grand Ballroom.